en	This session has been restricted to users with Enterprise licenses

en	Assistant ID

en	API key missing

en	OpenAI API key is required in your group settings in order to use the AI Character Builder.

en	Generate image

en	Allows the character to use Dall-E to generate an image.

en	This is the instruction that is given to the AI Character for how it will instruct Dall-E to create the image based on the user's verbal command. If you wish to refine the instructions  to ensure that the image is created in a particular style then you can define that by altering the command below. E.g. "The details of the image to create. Always state that this should be "in the style of Vincent Van Gogh”.

en	This request takes a snapshot of the user's view. This instruction tells the AI Character how to instruct ChatGPT on how to respond to that image. If you wish to force certain context for this use-case you can define that by altering the command below. E.g. "The question or prompt from the user about what they are looking at, adding as much context as may be needed in the prompt to ensure a successful result. Ignore any human figures present in the image”.

en	Analyze view

en	Allows the character to see and comment on what the user is looking at.

en	Generate mesh

en	Allows the character to generate a new 3d model using Meshy.io

en	This is the instruction that is given to the AI Character for how it will generate new meshes. You may want to narrow the types of meshes or give specific instructions on mesh theme.

en	Generate Skybox

en	Allows the character to use Blockade Labs to generate a 360 image.

en	This is the instruction that is given to the AI Character for how it will instruct Blockade Labs to create the skybox. If you wish to refine the instructions  to ensure that the skybox is created in a particular style then you can define that by altering the command below. E.g. "The details of the skybox or 360 image to create. Always state that this should be "in a fantasy style”.

en	Allows the character to create a sticky note with user-specified text.

en	Delete all created objects

en	Allows the character to delete all objects it has created.

en	Delete a created object

en	Allows the character to delete specific objects it has created.

en	Stop video playback

en	Allows the character to eject the video that is currently playing.

en	Load object

en	Allows the character to load an IFX from the IFX library.

en	This is the instruction that is given to the AI Character for how it will find an IFX from the public library to load. You may get more reliable results by defining a small subset of specific IFX in the public library in this prompt. E.g. "Select one of the following objects to load, whichever is the closest match to the user's request: Elephant, Cow, Fox, Dinosaur”.

en	Allows the character to search YouTube for a video and play the top result.

en	This is the instruction that is given to the AI Character for how it will search for a video from YouTube. If you wish to constrain the search to specific categories of video then you may do so here. E.g "The subject of the video to load always append this search with the word "ambiance" and "background music" to ensure that videos with speaking are not played".

en	Load webpage

en	Allows the character to load a specified website onto the personal browser.

en	This is the instruction that is given to the AI Character for loading a webpage in the user's personal web browser. If you wish to limit which web pages it will load you could do so here. E.g. "The URL of the webpage. If the user has asked to load cnn.com, instead load bbc.co.uk”.

en	Reset memory

en	Restarts the AI Character (useful for troubleshooting).

en	Search the web

en	Allows the character to search Google on the personal browser.

en	This is the instruction that is given to the AI character for running a google search in the user's personal web browser. If you'd like the character to always refine the search beyond the user's request you could add those instructions here. E.g. "The search query appended with the word "fanart".

en	Shared thread

en	AI Model

en	Character prompt

en	Select avatar

en	Select an avatar that you have created using the avatar editor.

en	Select an avatar

en	Save & Test

en	This is the base instruction that lets you define who your character is, what their purpose is, and what they know and what they don't know.

en	Which GPT model should your character use?

en	Select animation

en	Select face

en	No face

en	Current face

en	Current avatar

en	Afrikaans (South Africa)

en	Arabic

en	Basque (Spain)

en	Bengali (India)

en	Bulgarian (Bulgaria)

en	Catalan (Spain)

en	Chinese (Hong Kong)

en	Czech (Czech Republic)

en	Danish (Denmark)

en	Dutch (Belgium)

en	Dutch (Netherlands)

en	English (Australia)

en	English (India)

en	English (UK)

en	English (US)

en	Filipino (Philippines)

en	Finnish (Finland)

en	French (Canada)

en	French (France)

en	Galician (Spain)

en	German (Germany)

en	Greek (Greece)

en	Gujarati (India)

en	Hebrew (Israel)

en	Hindi (India)

en	Hungarian (Hungary)

en	Icelandic (Iceland)

en	Indonesian (Indonesia)

en	Italian (Italy)

en	Japanese (Japan)

en	Kannada (India)

en	Korean (South Korea)

en	Latvian (Latvia)

en	Lithuanian (Lithuania)

en	Malay (Malaysia)

en	Malayalam (India)

en	Mandarin Chinese

en	Marathi (India)

en	Mandarin Chinese

en	Norwegian (Norway)

en	Polish (Poland)

en	Portuguese (Brazil)

en	Portuguese (Portugal)

en	Punjabi (India)

en	Romanian (Romania)

en	Russian (Russia)

en	Serbian (Cyrillic)

en	Slovak (Slovakia)

en	Spanish (Spain)

en	Spanish (US)

en	Swedish (Sweden)

en	Tamil (India)

en	Telugu (India)

en	Thai (Thailand)

en	Turkish (Turkey)

en	Ukrainian (Ukraine)

en	Vietnamese (Vietnam)

en	Vocal pitch:

en	Replace

en	Successfully replaced Assistant ID

en	Failed to resolve Assistant ID

en	My characters

en	Select a character from an AI-enabled group to edit, or create a new AI character.

en	Create character

en	Assistant ID is automatically created for you. If you have a pre-made OpenAI Assistant ID and would like to use it, you can enter it here.

en	AI characters in ENGAGE work using OpenAI Assistants API. This Assistant is automatically created for your character when it is first saved, and this information is handled automatically in the AI Character Builder. If you have a pre-made assistant that is compatible with ENGAGE and would like to use it, you can enter the Assistant ID here. Keep in mind changes will be made to the assistant to ensure compatibility.

en	Edit character

en	Create character

en	Only hosts will be able to interact with this AI character.

en	Shared Thread (Recommended)

en	AI uses a single shared memory thread for all users in session.

en	Delete character

en	Current animation

en	Show AI status

en	Show the current status of the character above the nametag.

en	Speech to Text coming soon

en	Keyboard language

en	No full-body Avatars

en	Search or Type a URL

en	360 Viewing Room

en	4K Video

en	Ask me

en	Take over

en	Select an AI Character

en	Character

en	AI Character Builder

en	Create Embodied AI Characters and Assistants to use in your ENGAGE Sessions.

en	No AI enabled groups

en	No AI characters available

en	Provider

en	This is the name that your AI character will be saved as.

en	Project Name

en	This is the name that appears above the avatar’s head.

en	1. Details

en	2. Character prompt

en	3. Select an avatar

en	Voice ID

en	Language Code

en	Go To

en	Preview voice

en	Owned by