Translation

CHARACTER_PROMPT_INFO
English
Key English Japanese Actions
AI_LOAD_WEBPAGE_DESC Allows the character to load a specified website onto the personal browser.
AI_LOAD_WEBPAGE_PARAM_INFO This is the instruction that is given to the AI Character for loading a webpage in the user's personal web browser. If you wish to limit which web pages it will load you could do so here. E.g. "The URL of the webpage. If the user has asked to load cnn.com, instead load bbc.co.uk”.
AI_RESET_MEMORY Reset memory
AI_RESET_MEMORY_DESC Restarts the AI Character (useful for troubleshooting).
AI_SEARCH_WEB Search the web
AI_SEARCH_WEB_DESC Allows the character to search Google on the personal browser.
AI_SEARCH_WEB_PARAM_INFO This is the instruction that is given to the AI character for running a google search in the user's personal web browser. If you'd like the character to always refine the search beyond the user's request you could add those instructions here. E.g. "The search query appended with the word "fanart".
SHARED_THREAD Shared thread
AI_MODEL AI Model
RESET_1 Reset リセット
CHARACTER_PROMPT Character prompt
SELECT_AVATAR Select avatar
SELECT_AN_AVATAR_DESC Select an avatar that you have created using the avatar editor.
SELECT_AN_AVATAR Select an avatar
SAVE_AND_TEST Save & Test
CHARACTER_PROMPT_INFO This is the base instruction that lets you define who your character is, what their purpose is, and what they know and what they don't know.
AI_MODEL_INFO Which GPT model should your character use?
SELECT_ANIMATION Select animation
SELECT_FACE_1 Select face
NO_FACE No face
CURRENT_FACE Current face
CURRENT_AVATAR Current avatar
af_ZA Afrikaans (South Africa) アフリカーンス語(南アフリカ)
ar_XA Arabic アラビア語
eu_US Basque (Spain) バスク語(スペイン)
bn_IN Bengali (India) ベンガル語(インド)
bg_BG Bulgarian (Bulgaria) ブルガリア語(ブルガリア)
ca_ES Catalan (Spain) カタルーニャ語(スペイン)
yue_HK Chinese (Hong Kong) 中国語(香港)
cs_CZ Czech (Czech Republic) チェコ語(チェコ共和国)
da_DK Danish (Denmark) デンマーク語(デンマーク)
Key English Japanese Actions
CAMERA_PERMISSION No Camera Permission カメラの使用許可がありません
CAMERA_PERMISSION_1 Please open the settings app and enable camera permissions. 設定アプリを開き、カメラの使用許可を有効にしてください。
CANCEL Cancel キャンセル
CANCEL_1 CANCEL キャンセル
CANCEL_EXIT CANCEL / EXIT キャンセル/終了
CANNOT_UNMUTE Users cannot unmute themselves ユーザーが自身のミュート解除はできません
CANONICAL_ID Canonical ID: 正規ID:
CAPTURE Capture キャプチャー
CASUAL Casual カジュアル
CHANGE Change 変更
CHANGE_PASSWORD Change Password パスワードを変更
CHANGE_SKIN_TONE Change skin tone 肌の色を変更
CHANGE_SOURCE Change source ソースを変更
CHARACTER Character
CHARACTER_PROMPT Character prompt
CHARACTER_PROMPT_INFO This is the base instruction that lets you define who your character is, what their purpose is, and what they know and what they don't know.
CHECKING_LOCATION Checking Location for Updates. Please Wait アップデートの場所を確認しています

お待ちください
CHEEKS Cheeks
CHIN Chin あご
CHOOSE_A Choose a Username ユーザー名を選択
CHOOSE_A_1 Choose a Location 場所を選択
CHOOSE_COLOR Choose Color 色を選択
CHOOSE_FROM Choose from a variety of animations for this effect to use when it is in a stop state. この効果が停止状態のときに使用するアニメーションを、様々なオプションから選択してください。
CHOOSE_FROM_1 Choose from a variety of facial animations for this effect to use when it is in a stop state. この効果が停止状態のときに使用する顔のアニメーションを、様々なオプションから選択してください。
CHOOSE_PHOTO Choose Photo 写真を選択
CHOOSE_THE Choose the colors on this UI effect. このUI効果の色を選択してください。
CHOOSE_THE_1 Choose the type of effect you would like to add 追加する効果のタイプを選択
CHOOSE_THE_COLOR Choose the color for this effect. この効果の色を選択してください。
CHOOSE_WHAT Choose what type of physics this object will have when placed into the location. このオブジェクトをその場所に配置したときの物理の種類を選択してください。
CHOOSE_WHETHER Choose whether you want the user's avatar to be full or basic. Or you can replay avatars as captured in the recording. ユーザーのアバターを選択(フル、またはベーシック)します。または、録画されたアバターを再生することもできます。

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String updated in the repository

TestProject / UnityJapanese

 
4 months ago
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Glossary

English Japanese
No related strings found in the glossary.

String information

Key
CHARACTER_PROMPT_INFO
Flags
xml-text
String age
4 months ago
Source string age
4 months ago
Translation file
translation-unity_ja.xlf, string 2251