Translation

REPLACE_ASSISTANT_FAIL
English
Key English Japanese Actions
ru_RU Russian (Russia) ロシア語(ロシア)
sr_RS Serbian (Cyrillic) セルビア語(キリル)
sk_SK Slovak (Slovakia) スロバキア語(スロバキア)
es_ES Spanish (Spain) スペイン語(スペイン)
es_US Spanish (US) スペイン語(米国)
sv_SE Swedish (Sweden) スウェーデン語(スウェーデン)
ta_IN Tamil (India) タミル語(インド)
te_IN Telugu (India) テルグ語(インド)
th_TH Thai (Thailand) タイ語(タイ)
tr_TR Turkish (Turkey) トルコ語(トルコ)
uk_UA Ukrainian (Ukraine) ウクライナ語(ウクライナ)
vi_VN Vietnamese (Vietnam) ベトナム語(ベトナム)
VOCAL_PITCH Vocal pitch:
REPLACE Replace
REPLACE_ASSISTANT_SUCCESS Successfully replaced Assistant ID
REPLACE_ASSISTANT_FAIL Failed to resolve Assistant ID
EXIT_1 Exit 終了
SELECT_GROUP Select group グループを選択
MY_CHARACTERS My characters
MY_CHARACTERS_DESC Select a character from an AI-enabled group to edit, or create a new AI character.
CREATE_CHARACTER Create character
ASSISTANT_ID_INFO Assistant ID is automatically created for you. If you have a pre-made OpenAI Assistant ID and would like to use it, you can enter it here.
ASSISTANT_ID_REPLACE_INFO AI characters in ENGAGE work using OpenAI Assistants API. This Assistant is automatically created for your character when it is first saved, and this information is handled automatically in the AI Character Builder.

If you have a pre-made assistant that is compatible with ENGAGE and would like to use it, you can enter the Assistant ID here. Keep in mind changes will be made to the assistant to ensure compatibility.
EDIT_CHARACTER Edit character
CREATE_CHARACTE Create character
ONLY_HOSTS Only hosts will be able to interact with this AI character.
SHARED_THREAD_REC Shared Thread (Recommended)
SHARED_THREAD_DESC AI uses a single shared memory thread for all users in session.
DELETE_CHARACTER Delete character
CURRENT_ANIMATION Current animation
SHOW_AI_STATUS Show AI status
Key English Japanese Actions
REMOVE_BAN Remove Ban 禁止を解除
REMOVE_COHOST Remove Co-Host 共同ホストを削除
REMOVE_FROM_SESSION Remove from Session セッションから削除
REMOVE_HOSTS Remove Host ホストを削除
REMOVE_ITEM Remove item アイテムを削除
REMOVE_OR_KEEP Remove or keep the user's IFX as placed in the recording. ユーザーのIFXを削除、または記録に保持しますか。
REMOVE_OR_KEEP_1 Remove or keep the avatar for this user in the recording. このユーザーのアバターを削除、または記録に保持しますか。
REMOVE_OTHERS Remove "Others" 「その他」を削除
REMOVE_SAVED_USER Remove saved user details? 保存したユーザーの詳細を削除しますか?
REMOVE_USER Remove user ユーザーを削除
REMOVE_USER_FROM_SESSION This will remove {0} from the session. They will be able to rejoin. これにより、セッションから {0} が削除されます。 再び参加可能です。
RENAME Rename 名称変更
RENAME_FILE Rename your file ファイルの名称変更
RENAME_FOLDER Rename a folder フォルダの名称変更
REPLACE Replace
REPLACE_ASSISTANT_FAIL Failed to resolve Assistant ID
REPLACE_ASSISTANT_SUCCESS Successfully replaced Assistant ID
REPLACE_AUDIO Replace Audio 今すぐ音声を置き換える
REPLACE_AUDIO_OFFSET Audio Offset (seconds) 音声のオフセット(秒)
REPLACE_MAIN Replace Main Voice メイン音声を置き換える
REPLACEMENT_AUDIO Replacement Audio File: 代替オーディオファイル:
REPLACING_AUDIO Replacing Audio オーディオの置き換え
REPORT_BUG Report Bug 不具合を報告
REQUEST_SALES_CALL Request a sales call 営業電話をリクエスト
REQUEST_SENT Request sent リクエストを送信しました
REQUEST_UNMUTE Request Unmute ミュート解除をリクエスト
RESEND_EMAIL Resend Email メールを再送
RESET RESET リセット
RESET_1 Reset リセット
RESET_AUDIO Reset Audio オーディオをリセット

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String updated in the repository

TestProject / UnityJapanese

 
4 months ago
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Glossary

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String information

Key
REPLACE_ASSISTANT_FAIL
Flags
xml-text
String age
4 months ago
Source string age
4 months ago
Translation file
translation-unity_ja.xlf, string 2318