Translation

ONLY_HOSTS
English
Key English Korean Actions
uk_UA Ukrainian (Ukraine) 우크라이나어(우크라이나)
vi_VN Vietnamese (Vietnam) 베트남어(베트남)
VOCAL_PITCH Vocal pitch:
REPLACE Replace
REPLACE_ASSISTANT_SUCCESS Successfully replaced Assistant ID
REPLACE_ASSISTANT_FAIL Failed to resolve Assistant ID
EXIT_1 Exit 終了
SELECT_GROUP Select group 그룹 선택하기
MY_CHARACTERS My characters
MY_CHARACTERS_DESC Select a character from an AI-enabled group to edit, or create a new AI character.
CREATE_CHARACTER Create character
ASSISTANT_ID_INFO Assistant ID is automatically created for you. If you have a pre-made OpenAI Assistant ID and would like to use it, you can enter it here.
ASSISTANT_ID_REPLACE_INFO AI characters in ENGAGE work using OpenAI Assistants API. This Assistant is automatically created for your character when it is first saved, and this information is handled automatically in the AI Character Builder.

If you have a pre-made assistant that is compatible with ENGAGE and would like to use it, you can enter the Assistant ID here. Keep in mind changes will be made to the assistant to ensure compatibility.
EDIT_CHARACTER Edit character
CREATE_CHARACTE Create character
ONLY_HOSTS Only hosts will be able to interact with this AI character.
SHARED_THREAD_REC Shared Thread (Recommended)
SHARED_THREAD_DESC AI uses a single shared memory thread for all users in session.
DELETE_CHARACTER Delete character
CURRENT_ANIMATION Current animation
SHOW_AI_STATUS Show AI status
SHOW_AI_STATUS_DESC Show the current status of the character above the nametag.
KEYBOARD_DICTATION_TOOLTIP Speech to Text coming soon
KEYBOARD_LANGUAGESELECTOR_TITLE Keyboard language
RESTRICT_GROUP_MEMBERS_ONLY Restrict to group members only 그룹 회원만 제한
CONNECTIONS_ONLY_HOSTS_INVITATIONS Only Hosts can invite 호스트만 초대 가능
APP_ID App ID 앱 ID
APP_ID_ERROR_MESSAGE The App ID field is required. 앱 ID 필드는 필수입니다.
CONNECTIONS_FILTER_INMENU In the menu 메뉴 안
CONNECTIONS_INVITATIONS_EMPTY_CONNECT_RECEIVED You have no invitations to connect 연결할 초대가 없습니다
CONNECTIONS_INVITATIONS_EMPTY_CONNECT_SENT You have no pending requests 대기 중인 요청이 없습니다
Key English Korean Actions
NOTIFICATIONS_RESUMED Notifications resumed 알림이 재개되었습니다
NO_VOICE_MAIN No Voice Audio (Main User) 음성 오디오 없음 (주요 사용자)
NO_VOICE_OTHERS No Voice Audio ("Others") 음성 오디오 없음 ("기타")
NOW_CONNECTING Now Connecting. Please Wait 지금 연결 중 잠시만 기다리세요
NO_WHITEBOARDING No Recorded Whiteboarding 기록된 화이트 보드 없음
NPC_ANIMATOR NPC ANIMATOR NPC 애니메이터
NPC_FACIAL NPC FACIAL ANIMATIONS NPC 얼굴 애니메이션
OCULUS_TOUCH Oculus Touch Oculus Touch
OFF OFF 꺼짐
OK OK 확인
OKAY Okay 확인
OKAY_THANKS Okay Thanks 네, 고마워요
ON ON 켜짐
ONE_SHOT ONE SHOT 일회성
ONLY_CLOUD_PLAYBACK Only cloud recordings will play for others when in scalable events. 확장 가능한 이벤트 시 클라우드 녹화본만 다른 사용자에게 재생하게 됩니다.
ONLY_HOSTS Only hosts will be able to interact with this AI character.
ONLY_ONE Only one form can be active at a time per user. A new form will close an existing one, submitted or not. 사용자별로 한 번에 양식 하나만 활성화할 수 있습니다. 새 양식을 만들면 제출 여부와 상관 없이 기존 양식이 닫힙니다.
ONLY_PEOPLE Only users you give your Session ID to can join. 내 세션 ID를 받은 사용자만 참가할 수 있습니다.
ONLY_THE_HOST Only the host can load new locations. 주최자만 새로운 위치를 불러올 수 있습니다.
OPACITY Opacity 불투명함
OPEN Open 열기
OPENAI_KEY_REQUIRED OpenAI API key is required in your group settings in order to use the AI Character Builder.
OPERATING_SYSTEM Operating System 운영체제
OPERATION_ERROR_BODY There was an error performing the operation. 작동 도중에 오류가 발생했습니다.
OPERATION_ERROR_TITLE Operation Error 작동 오류
OPTIONS Options 옵션
OR Or 혹은
ORIGINAL_OUTFITS Original Outfits Only (No Overrides) 원래 의상만(덮어쓰기 불가)
OR_YOU_CAN Or you can create a new recording. 아니면 새로운 녹화본을 생성할 수 있습니다.
OR_YOU_CAN_CONTENT Or you can use the Content Editor to create your own content. 또는 콘텐츠 편집기를 사용하여 자신만의 콘텐츠를 만들 수도 있습니다.

Loading…

User avatar None

String updated in the repository

TestProject / UnityKorean

 
5 months ago
Browse all component changes

Glossary

English Korean
No related strings found in the glossary.

String information

Key
ONLY_HOSTS
Flags
xml-text
String age
5 months ago
Source string age
5 months ago
Translation file
translation-unity_ko.xlf, string 2328