Translation

SORRY
English
Key English Chinese (Simplified) Actions
SIGNUP Sign up 注册
SIGNUP_STEP_1_3 Step 1 of 3 第1步,共3步
SIGNUP_STEP_2_3 Step 2 of 3 第2步,共3步
SIGNUP_STEP_3_3 Step 3 of 3 第3步,共3步
SIGNUP_WITH Sign up with 注册
SIMPLE Simple 简单
SIT Sit 坐下
SIZE Size 尺寸
SKIP_THIS_STEP Skip this step 跳过这一步
SLIDES Slides 幻灯片
SMART_CASUAL Smart Casual 休闲装
SNAP SNAP 拍照
SNAPSHOT Snapshot 快照
SNAPSHOT_SHARED_IFX Users can snapshot shared IFX 用户可以拍摄共享IFX的快照
SOMETHING_WENT_WRONG Something went wrong, Please try again. 出问题了,请重试。
SORRY Sorry! 抱歉!
SORRY_ONLY Sorry! Only videos can be loaded into timeline. 抱歉!

仅可将视频加载到时间轴。
SORT_ALPHABETICALLY Alphabetical 按字母顺序
SORT_AVATAR Avatar type 虚拟化身类型
SORT_BY Sort By: 排序方式:
SORT_CREATIONTIME Date added 已添加日期
SORT_DELETIONTIME Date deleted 已删除日期
SORT_DEVICE Device type 设备类型
SORT_FILENAME Name 名字
SORT_FIRSTJOIN Join order 连接顺序
SORT_MODIFICATIONTIME Date modified 修改日期
SORT_PRIORITYFIRST Hosts 主持人
SORT_USERS Sort users by 用户排序依据
SOUND_WILL (Sound will be 3D and dissapate as the edge of the volume sphere is reached) (到达音量球边缘时,声音将为 3D,然后消散)
SOUND_WILL_1 (Sound will be 2D and affect all areas equally. Volume increases with scale) (声音为 2D,对所有区域的影响相同。音量随比例增加)
SPACING Spacing 空格
Key English Chinese (Simplified) Actions
SIGNUP_STEP_1_3 Step 1 of 3 第1步,共3步
SIGNUP_STEP_2_3 Step 2 of 3 第2步,共3步
SIGNUP_STEP_3_3 Step 3 of 3 第3步,共3步
SIGNUP_WITH Sign up with 注册
SIMPLE Simple 简单
SIT Sit 坐下
SIZE Size 尺寸
SKIP_THIS_STEP Skip this step 跳过这一步
sk_SK Slovak (Slovakia) 斯洛伐克语(斯洛伐克)
SLIDES Slides 幻灯片
SMART_CASUAL Smart Casual 休闲装
SNAP SNAP 拍照
SNAPSHOT Snapshot 快照
SNAPSHOT_SHARED_IFX Users can snapshot shared IFX 用户可以拍摄共享IFX的快照
SOMETHING_WENT_WRONG Something went wrong, Please try again. 出问题了,请重试。
SORRY Sorry! 抱歉!
SORRY_ONLY Sorry! Only videos can be loaded into timeline. 抱歉!

仅可将视频加载到时间轴。
SORT_ALPHABETICALLY Alphabetical 按字母顺序
SORT_AVATAR Avatar type 虚拟化身类型
SORT_BY Sort By: 排序方式:
SORT_CREATIONTIME Date added 已添加日期
SORT_DELETIONTIME Date deleted 已删除日期
SORT_DEVICE Device type 设备类型
SORT_FILENAME Name 名字
SORT_FIRSTJOIN Join order 连接顺序
SORT_MODIFICATIONTIME Date modified 修改日期
SORT_PRIORITYFIRST Hosts 主持人
SORT_USERS Sort users by 用户排序依据
SOUND_WILL (Sound will be 3D and dissapate as the edge of the volume sphere is reached) (到达音量球边缘时,声音将为 3D,然后消散)
SOUND_WILL_1 (Sound will be 2D and affect all areas equally. Volume increases with scale) (声音为 2D,对所有区域的影响相同。音量随比例增加)

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String updated in the repository

TestProject / UnityChinese (Simplified)

10 months ago
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Glossary

English Chinese (Simplified)
No related strings found in the glossary.

String information

Key
SORRY
Flags
xml-text
String age
10 months ago
Source string age
10 months ago
Translation file
translation-unity_zh-CN.xlf, string 1678